Recent Commits

  • Optimized and cleaned up PacketUDP
    250baec (CaiB)
  • Don't try to split benchmarks under Toujou, just run them all
    933457f (CaiB)
  • More work on latency reduction mode, and switching to PingPongBuffer for RadialPoles
    1dd3dda (CaiB)
  • Revamped WASAPI source and worked on experimental D3D12 latency reduction
    6580f1a (CaiB)
  • Fix GCed delegate crash, properly lock ping-pong buffer during rendering
    5d68d96 (CaiB)
  • Basic ping-pong buffer implementation and TimeUnit bugfix
    077ab7b (CaiB)
  • Refactored timing connection system
    69122ea (CaiB)
  • Merge branch 'master' of https://github.com/CaiB/ColorChord.NET
    0b8fc52 (CaiB)
  • Fossil wouldn't do this
    f88514a (CaiB)
  • Added cells benchmark
    affa42f (CaiB)
  • Tweaked latency measurement code, added star mode
    88d1632 (CaiB)
  • [NAB] Removing other latency analysis files
    e6c7452 (CaiB)
  • Latency test first real run
    f52c1c6 (CaiB)
  • First pass at adding automated external hardware-based latency measurement tools
    49b98f5 (CaiB)
  • Bad fix for invalid states
    3b2ce4f (CaiB)
  • Fix WASAPI source not properly handling audio discontinuity
    4be864b (CaiB)
  • Got radial poles working?
    f64920f (CaiB)
  • A bunch of refacoring in D3D12 to use a nicer command list abstraction, a base class for 2D-only mod...
    05fc90e (CaiB)
  • Rendering CC.NET Spectrum with D3D12!!! (still hacky and bad in many ways but it works!!!11!oneone!)
    5cc138e (CaiB)
  • Updated to Vortice.Win32 2.4.1 which fixed the invalid handle return (and changed all the namespaces...
    e2b7f68 (CaiB)
  • Cleanup around Win32/D3D12
    6e98b96 (CaiB)
  • Fixed waitable swapchain not working!
    5b62645 (CaiB)
  • Finished cleaning up memory leaks, but waitable swapchain still not working
    1a7e546 (CaiB)
  • Changes from stream part 4
    a9e8b81 (CaiB)
  • Changes from stream today
    0c3bfe9 (CaiB)
  • Switching to System.Numerics matrices, this conveniently also fixes the cube being inside-out
    adb4ce4 (CaiB)
  • Fixed bugs preventing cube rendering from working
    7604ebf (CaiB)
  • Part 2 of D3D12 renderer that I'm writing on stream
    c6a71b6 (CaiB)
  • Fixing dumb bug that was preventing resize from working correctly
    385517c (CaiB)
  • Beginnings of a D3D12 renderer, as coded on stream
    7b44024 (CaiB)
  • [NAB] Update Gen2DFT citation info
    72a70ad (CaiB)
  • Adding Toujou benchmark script
    7b926dd (CaiB)

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