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Optimized and cleaned up PacketUDP
250baec
(CaiB)
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Don't try to split benchmarks under Toujou, just run them all
933457f
(CaiB)
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More work on latency reduction mode, and switching to PingPongBuffer for RadialPoles
1dd3dda
(CaiB)
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Revamped WASAPI source and worked on experimental D3D12 latency reduction
6580f1a
(CaiB)
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Fix GCed delegate crash, properly lock ping-pong buffer during rendering
5d68d96
(CaiB)
-
Basic ping-pong buffer implementation and TimeUnit bugfix
077ab7b
(CaiB)
-
Refactored timing connection system
69122ea
(CaiB)
-
Merge branch 'master' of https://github.com/CaiB/ColorChord.NET
0b8fc52
(CaiB)
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Fossil wouldn't do this
f88514a
(CaiB)
-
Added cells benchmark
affa42f
(CaiB)
-
Tweaked latency measurement code, added star mode
88d1632
(CaiB)
-
[NAB] Removing other latency analysis files
e6c7452
(CaiB)
-
Latency test first real run
f52c1c6
(CaiB)
-
First pass at adding automated external hardware-based latency measurement tools
49b98f5
(CaiB)
-
Bad fix for invalid states
3b2ce4f
(CaiB)
-
Fix WASAPI source not properly handling audio discontinuity
4be864b
(CaiB)
-
Got radial poles working?
f64920f
(CaiB)
-
A bunch of refacoring in D3D12 to use a nicer command list abstraction, a base class for 2D-only mod...
05fc90e
(CaiB)
-
Rendering CC.NET Spectrum with D3D12!!! (still hacky and bad in many ways but it works!!!11!oneone!)
5cc138e
(CaiB)
-
Updated to Vortice.Win32 2.4.1 which fixed the invalid handle return (and changed all the namespaces...
e2b7f68
(CaiB)
-
Cleanup around Win32/D3D12
6e98b96
(CaiB)
-
Fixed waitable swapchain not working!
5b62645
(CaiB)
-
Finished cleaning up memory leaks, but waitable swapchain still not working
1a7e546
(CaiB)
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Changes from stream part 4
a9e8b81
(CaiB)
-
Changes from stream today
0c3bfe9
(CaiB)
-
Switching to System.Numerics matrices, this conveniently also fixes the cube being inside-out
adb4ce4
(CaiB)
-
Fixed bugs preventing cube rendering from working
7604ebf
(CaiB)
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Part 2 of D3D12 renderer that I'm writing on stream
c6a71b6
(CaiB)
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Fixing dumb bug that was preventing resize from working correctly
385517c
(CaiB)
-
Beginnings of a D3D12 renderer, as coded on stream
7b44024
(CaiB)
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[NAB] Update Gen2DFT citation info
72a70ad
(CaiB)
-
Adding Toujou benchmark script
7b926dd
(CaiB)